China |
General Information: Manufacturer: Abacus / Uberplay Author: Michael Schacht Design: Michael Schacht Number of Players: 3-5 Age: 12 years plus Time: about 45 mins. Year: 2005 ENGLISH MAIN PAGE Deutsche Spielerezension |
Game Components: 1 gameboard - 57 region cards - 100 houses - 45 emissaries - 5 point cards - 5 fortifications - 9 scoring markers - 1 Emperor marker - 1 Rulebook (German, English, French, Italian) |
Further
Information: - Homepage of Abacus |
Troudi says 8 out of
10 points: As the predecessor "Kardinal & König" "China" is a most interesting game and highly tactical. Players have got a whole amount of options they can choose from but only one or two do really make sense. It is of utmost importance to get as much points as possible in each of the regions. The game becomes more interesting when using the fortifications: A player with most houses in a region is most likely to win the game if he/she uses a fortification. So be aware! Players should also be aware to prevent fortification-owners from getting 4 houses in a row. In the early stage of the game it is often difficult to decide whether to build a house in a new region (maybe risky because the subsequent players are maybe able to occupy all the house spaces) or wait and expand his/her possessions in another region. The game is also interesting because the game board has got two sides: One side for 3-4 players and the other one for 4-5 players. So "China" is really worth being at least tried out but and because it is not very expensive (about 34 Dollars) it is an investion without any risk. |